config.yml reference

Every key in the LavaRises config.yml, with defaults and what it actually changes.

plugins/LavaRises/config.yml holds the global settings. Arenas live in arenas.yml, profiles and kits in kits.yml, and every message in messages_tr.yml.

Top level

KeyDefaultMeaning
localetrWhich message file to load (messages_<locale>.yml)
storageYAMLStatistics backend

performance

KeyDefaultMeaning
blocks-per-tick1500Total cell budget converted to lava per tick. A 192×192 layer is 36,864 cells, so 1500 finishes a layer in about 25 ticks. Recommended range 500 – 5000. On Folia this budget is split across chunk slices and each slice runs on its own region thread.
chunk-preload-concurrency4How many chunk requests are in flight while the arena is preparing
static-lavatrueEngine-placed lava does not flow, so a layer never triggers thousands of fluid updates. Lava a player pours themselves is unaffected.
debug-metricsfalsePrint a measurement line to console after each layer (cells / changed / duration)

gameplay

KeyDefaultMeaning
reconnect-seconds30How long a disconnected competitor counts as temporarily offline. The match will not end as “one player left” during this window.
restore-previous-statetrueGive the player back their previous location and inventory when they leave
fire-resistance-max-seconds15Fire Resistance would neutralise lava damage entirely, so its duration is clipped inside an arena. 0 disables the limit.
water-protection-height2Water cannot be placed more than this many blocks above the lava level — stops players freezing the flood permanently
late-joinDENYDENY or SPECTATE for players arriving after the start
drop-on-deathtrueDrop a dead competitor’s items
ending-seconds10Delay between announcing the winner and resetting the arena
banned-itemsELYTRA, TOTEM_OF_UNDYING, ENDER_PEARL, CHORUS_FRUIT, RESPAWN_ANCHORItems that cannot be used inside an arena

world-isolation

KeyDefaultMeaning
chattrueChat is only visible inside the same arena world
hide-non-arena-playerstrueArena players and outsiders are hidden from each other, tab list included. Players in the same world always see each other.

Notifications, titles, action bars and sounds are always arena-scoped — see Multi-arena & isolation.

ui

KeyDefault
scoreboardtrue
boss-bartrue
action-bartrue

lava

KeyDefaultMeaning
protected-materialsOBSIDIAN, CRYING_OBSIDIAN, ANCIENT_DEBRISNever converted to lava. Bedrock and barriers are always protected.
extra-replaceableSNOW, VINE, LILY_PADExtra blocks the AIR_LIKE mode is allowed to flood

map-generator

Applies to the VOLCANIC_BASIN generator. Everything is deterministic and seed-bound.

KeyDefaultMeaning
spawn-count24How many spawn candidates to produce
coal-veins-per-chunk2Coal veins per chunk
coal-vein-min / max4 / 9Coal vein size
iron-veins-per-chunk2Iron veins per chunk
iron-vein-min / max3 / 7Iron vein size
copper-veins-per-chunk1Copper veins per chunk
copper-vein-min / max3 / 8Copper vein size
gold-chance-per-chunk0.30Gold is rare and low
gold-max-y44Gold ceiling
diamond-chance-per-chunk0.07Diamond is very rare
diamond-max-y36Diamond ceiling — below the lava start level
tree-chunk-chance0.60Chance a chunk gets trees
tree-max-per-chunk4Tree cap per chunk
food-chunk-chance0.30Chance a chunk gets food
structure-chunk-chance0.09Chance a chunk gets a small structure

map-quality

Thresholds used by /lr admin map report.

KeyDefaultMeaning
min-safe-spawns16Minimum valid spawn points
max-rich-poor-ratio1.5Richest vs poorest quadrant
min-high-ground-blocks400Standable area at Y ≥ 118
max-dominant-high-ground-share0.60Share of high ground one region may own
max-wood-distance24Longest walk from a spawn to wood
min-upward-routes2Distinct climbable routes out of the basin

Next: FAQ.