Overview
A rising-lava survival minigame for Folia & Canvas — the plugin generates its own volcanic arenas, grades them, and runs every match in a disposable world.
LavaRises is a rising-lava survival minigame. Players drop into a volcanic basin, the lava level climbs on the schedule you set, the safe ground shrinks, PvP unlocks, and the last player standing wins.
- Folia · Canvas
- MC 1.21.11
- Java 25
You never build or download an arena. A dedicated VOLCANIC_BASIN generator creates the crater, ledges, high ground, water pools, trees and food from a seed — then a quality analyzer grades the result so you can reject a bad seed before players ever see it.
What it does
- Self-generating arenas — the whole map is built from a seed. Same seed, same arena, every time. No schematics, no world downloads.
- Map quality report —
/lr admin map reportreplays the generator maths and grades safe spawn count, quadrant balance, high-ground area, distance to wood and upward escape routes against thresholds you control. - Preview, then accept — generate a map, walk it yourself in a preview world, then freeze the seed and spawn points with a single command.
- Disposable match worlds — every round runs in its own throwaway world that is unloaded and deleted when it ends. Your permanent worlds are never touched, and leftovers from a crash are cleaned up on startup.
- True per-world isolation — chat, titles, action bars, boss bars, scoreboards and tab-list visibility stay inside the arena world. Run several minigames side by side on one server; nothing leaks between them.
- Regionised lava engine — each lava layer is split into chunk slices and every slice is filled on its own region thread with a per-tick block budget.
- Full match flow — lobby, countdown, grace, rise, PvP unlock, sudden death with a shrinking border, win handling and spectator mode.
- Profiles & kits —
classic,quickandchaosprofiles set their own grace, rise interval and PvP timing, and can hand out a starting kit. - Stats & placeholders — kills, deaths, matches played and wins, exposed through PlaceholderAPI.
Five phases, one match
| Phase | What happens |
|---|---|
| Lobby | Players join. Once the minimum count is reached the countdown starts. |
| Grace | No PvP. Gather, build up, claim a ledge. |
| Rise | The lava level steps upward on a fixed interval — air-only or destructive replacement. |
| PvP | Unlocks on a timer (SECONDS_AFTER_RISE) or at a lava level (LAVA_Y). |
| Sudden death | The world border shrinks toward the centre until one player is left. No stalemates. |
Every timing above is a config value.
Next: Installation.